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Scarne's Guide to Modern Poker | 
enlarge | Author: John Scarne Publisher: Pocket Star Category: Book
List Price: $6.99 Buy New: $3.89 You Save: $3.10 (44%)
New (13) Used (12) from $1.49
Avg. Customer Rating: 10 reviews Sales Rank: 1678169
Media: Mass Market Paperback Number Of Items: 1 Pages: 448 Shipping Weight (lbs): 0.5 Dimensions (in): 6.6 x 4.2 x 1.3
ISBN: 1416500553 Dewey Decimal Number: 795 EAN: 9781416500551 ASIN: 1416500553
Publication Date: July 27, 2004 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Shipping: International shipping available Condition: PB 2ND PRINTING POCKET BOOKS. TINY TIP BUMP TO LOWER FRONT COVER TIP. [B-51]
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| Customer Reviews: Read 5 more reviews...
Scarne is a Hack August 6, 2008 WARNING: This is the most annoying book you will ever read. Scarne spends 95% of the book telling you how he's the greatest card player on the planet and 5% on stuff you actually care about. He spends most of the book promoting so-called great innovations he named after himself, such as the "Scarne riffle," the "Scarne Poker shuffle," "Scarne's Generalized Rules for Commercialized Poker," "Scarne's Poker-Betting System," "Scarne's Poker Playing System," and even a game he named after himself: "Scarney High-Low Draw Poker." Let's not forget the "World-Famous Scarne Cut," which is an illegal cut of the cards by removing cards from the center of the deck instead of cutting the cards like you're supposed to---supposedly to prevent cheats. Yeah, right. Oh, then he goes on this long diatribe about how "According to Hoyle," a general term used for all card games, should be changed to "According to Scarne" because Hoyle died before poker was invented, "so Poker cannot be played 'according to Hoyle.'" Guess what, Scarne, the word "computer" didn't exist when Webster published his first dictionary, but we still consult "Webster" for the definition.
If you can get over Scarne's incredibly annoying and distracting hubris, there is useful information in the book. Unfortunately, you have to get around Scarne bragging about his connections with the mob or how he once was on the Merv Griffith show to get to it. The book is also poorly structured, so good luck finding it. I cannot emphasize, however, just how much Scarne's arrogance permeates every page of this book. It was just too distracting---I recommend trying something else.
Buy another book... June 3, 2004 3 out of 3 found this review helpful
There are many books out there that no poker enthusiast should be without. This is not one of them. Although mildly entertaining in the beginning due to the author's bombastic nature, the book becomes a truly tedious read. The biggest problem is that the book is dated (1984 copyright) and compiles poker strategy into general rules for five card draw and stud (forget about hold em or omaha). The author then expects the reader to extrapolate the given strategies into seven card games. As an added bonus, most of the strategy (if not obvious even to the most oblivious newbies) is either unsound or irrelevant. The only redeeming value of this book is for those who are seeking an encyclopedia of dealer's choice games. Please save your money or buy another book (Peter Steiner's Thursday Night Poker is superb for amatures, Slansky and Brunson are essential for aspiring pros).
Great man, Great Book March 11, 2002 3 out of 4 found this review helpful
Humility is not one of John Scarne's traits but he has room to talk. The man is a genius in the realm of statistics, gambling, and gaming. He is self taught which makes his intellect even more astounding. That aside, this book is all you need to play poker and play it successfully. By following the guidelines set forth by this genius it is only a matter of time before your experience catches up with your knowledge and you will be unstoppable. Ok, maybe it takes alitte more work then that but you get the point. Scarne's books are the best, hands down. If you can find some of his older book (Scarne on Cards is my recommendation) pick them up. They are invaluable.
A requirement for any poker library. Just ignore Mr. Scarne September 5, 2001 4 out of 4 found this review helpful
This book has quite a few good points and strategies along with probability theory. I believe it will greatly improve a beginner and average poker players style if he/she reads and applies some of the basic principles herein. However quite a few of the strategies are common sense (never play with money needed for groceries -- duh).Mr. Scarne himself is an egotist (anyone familiar with John Scarne should know this), so one must take him with a grain of salt while reading. Mr. Scarne believes his poker should be the definitive one. I don't think Scarne's rules will ever be "the rules" for poker, and his "according to Scarne" (takeoff of "according to Hoyle") stance on poker rules is a little outlandish. One must remember for all the card tricks and stunts he can pull (and they are REALLY good!), this man has never won a major poker tournament. You can build a cold deck, but that still is cheating in honest poker. Anyway, get past the man for it is a decent treatise on poker strategy.
A little something for every kind of poker player July 2, 2001 6 out of 6 found this review helpful
Scarne's Guide to Modern Poker, though over 20 years old, holds more useful info on poker than I've seen in any other poker book. Scarne covers topics such as rules for Draw and Stud Poker, with many variants, some major poker probability principles, money management in poker games, which poker games to avoid, and popular poker cheats (something most poker books ignore). This book deals exclusively with real poker games, played in a group of people, where the only possible house take is a fixed percentage or amount per pot (and he shows you how to figure out if a commercial poker house is giving you a bum deal). If you want to learn how to deal with video poker or casino poker games like Caribbean Stud, let me tell you right now -- you can't possibly make money in the long-term playing those games. Scarne himself will tell you this in one of his other gambling books.There's basic sound advice to be found in this book, advice you will find elsewhere: obvious things such as don't borrow money to play poker, don't play against people highly superior to you at poker, and don't play when drunk or emotional (unless you really want to lose money). However, there's advice I haven't seen elsewhere (except when they're copying Scarne): ways to prevent common card cheats, ways to calculate whether one should stay in a pot based on pot size versus your odds, and ways to mix up your play, so as to make people uncertain of your style -- so that people will stay in the pot when you've got a sure winner, and so that people will drop out when you're bluffing. I've used this last bit of advice in playing poker with friends; they know I play close to the vest (I'm very conservative on risk), so when they see me calling & raising bets, they think I know I have a sure thing. I've gotten away with some pretty horrendous bluffs with this technique. The name of the game is: don't do it too often. There are complaints about the number of stories Scarne tells about himself (and sometimes he refers to himself by name, and I go back to check who wrote the book.) Actually, in most of the stories, Scarne's not the central character; rather, some prime poker player is the center of the story. Some of the stories of the tricks he's performed is rather neat. But more to the point, I think these stories are good examples of the kinds of tips and strategies he talks about -- he mentions stories of cheats, of bold betting, and of people who have gone from great poker players simply to good, because they lost betting courage and needed to find games more their monetary limit. More to the point, I feel Scarne is completely justified in "puffing himself up" in these stories of high-roller games and visits to the Merv Griffin show - he can back up his self-promotion with actual knowledge and skill. Scarne also knew how to write a book that would serve poker players at any level, giving specifics as well as general principles to follow. For those wishing to improve their games, this should be the first book you get.
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