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Dungeons and Dragons 4th Edition For Dummies (For Dummies (Sports & Hobbies)) | 
enlarge | Authors: Bill Slavicsek, Rich Baker Publisher: For Dummies Category: Book
List Price: $21.99 Buy New: $12.23 You Save: $9.76 (44%)
New (32) Used (8) from $11.94
Avg. Customer Rating: 24 reviews Sales Rank: 31657
Media: Paperback Edition: 4 Number Of Items: 1 Pages: 430 Shipping Weight (lbs): 1.7 Dimensions (in): 9.2 x 7.4 x 1.1
ISBN: 0470292903 Dewey Decimal Number: 793 EAN: 9780470292907 ASIN: 0470292903
Publication Date: July 15, 2008 Availability: Usually ships in 1-2 business days Shipping: International shipping available Condition: Brand New, Perfect Condition, Please allow 4-14 business days for delivery. 100% Money Back Guarantee, Over 1,000,000 customers served.
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| Editorial Reviews:
Product Description Explore the fantasy world of D&D(r) and delve into dungeons, slay monsters, and gain treasure! If you've been thinking of playing D&D or you've played before and you want to get up to speed on the all-new 4th Edition, this is the book for you. Here's what you need to know to join the fantasy fun. * D&D terminology - understand what ability check, modifier, saving throw, AC, gp, hp, and XP mean * Roll the dice - add modifiers and see if you rolled the d20 high enough to beat the challenge * Minding your manners - know D&D etiquette so you'll be welcome in any adventure * Character building - select your character's race and class, and choose the best powers, skills, feats, and gear * Roleplaying - give your character a background and personality quirks * Combat - use combat rules, a battle grid, and miniatures to play out furious battles Open the book and find: * Everything a new player needs to get started playing D&D * Details on four fantasy races and four iconic classes * Explanations of every number and statistic on the character sheet * The best magic items and equipment for characters of all classes * Advice on roleplaying and teamwork * A ready-to-use adventure to get you started as a Dungeon Master * A ready-to-use battle grid with character and monster markers
Download Description The fun and easy way to get started in this popular fantasy role-playing game Market research indicates that 4 million American males, ages 8 to 45, play Dungeons & Dragons, while 7.6 million who haven't played say they want to learn how. The popularity of recent sci-fi and fantasy movies has also boosted interest. D&D is complex to learn, and this friendly guide helps the curious locate a game, understand the rules, choose or create a character, follow proper game etiquette, and even move up in the hierarchy to become a Dungeon Master. The four-page foldout cheat sheet will include markers and a model dungeon layout that serves as an actual game board, allowing readers to play using this book and nothing else.
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| Customer Reviews: Read 19 more reviews...
Exactly what you expect August 31, 2008 No surprises here. The book focuses on stuff a beginning player just learning the basics needs to know. Only a handful of races are covered in detail. Others, such as the Dragonborn, are mentioned as existing but the book provides no pointers and does not discuss their relative merits. The classes section only covers the four basics: Fighter, Rogue, Cleric, Wizard. There are sidebars that admit that other classes exist, but that is all you get. It is fairly obvious that space was not the reason the content is so skimpy; if you flip through the book you will see a high ratio of white to black: Wide margins and lots of blank spaces that could have contained text.
So surprises on authors' recommendations for feat and power selection either; it is more or less what you would choose anyway if you have read the rules and know how they work.
By the way, if you are confused about reviewers who are mentioning the sorcerer or druid, it is because they are reviewing the 3.5 version of this book and posting where the 4th edition book is being discussed.
More then expected. August 28, 2008 I was very surprised at how much I was getting with this item. The book to explain the book is 100 pages longer then what it was supposed to explain, and used mostly the same words to do it. A very worthwhile investment if you have money and time to waste.
Don't bother! July 30, 2008 1 out of 12 found this review helpful
Do not bother with buying this. You don't need it. D&D 4th Edition itself is already Dungeons&Dragons for Dummies, I really don't see the need for something like this.
3rd Edition for Dummies was necessary, but not this. WotC dumbed down and destroyed so much of what D&D used to be, a 5 year old can play this within 10 minutes.
Don't bother purchasing the book. Or 4E for that matter.
D&D really for dummies May 19, 2008 2 out of 3 found this review helpful
The book is almost perfect, i miss ideas for wizard, druids, rangers, paladins, barbarians, bards and monks.
but i understand the main idea, sorcerer, rogue, cleric and fighters are really easier to play and construct, that's because it is for newbies.
Great Title for Beginers February 28, 2008 An Amazing resource for starting players. The D&D books can be overly complicated & confusing to new players & non-RPGers. This Helps ALOT in explaining vast amounts of info. Some of it is a little out of date(it's a 3.0 book)but still a great resource. There are 3 premade characters for 4 of the base classes & notes on all classes that really help you out in the begining. The top 10 spell & monsters lists are a gream way for a beginer player or DM. It includes a premade adventure& sample map!
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