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Books On Technology, Computers and the Internet
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Real-Time Rendering, Third Edition
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XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Books for Professionals by Professionals)
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Game Production Handbook, 2/E(w CD-ROM) (Computer Science)(Game Development) (Computer Science)
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Best of Game Programming Gems
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Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Building)
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The Official Nik Software Image Enhancement Guide: The Photographer's Resource for Professional Workflow Techniques
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Game Feel: A Game Designer's Guide to Virtual Sensation
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Challenges for Game Designers
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Advanced 2D Game Development
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Beyond Barbie® and Mortal Kombat: New Perspectives on Gender and Gaming
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The Game Maker's Apprentice: Game Development for Beginners (Technology in Action)
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Beautiful Evidence
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Adobe Photoshop CS2 Classroom in a Book
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Real-Time Rendering, Third Edition
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The Ultimate Guide to Video Game Writing and Design
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Microsoft Flight Simulator X For Pilots Real World Training
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ActionScript 3.0 Game Programming University
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Adobe Illustrator CS2 Classroom in a Book
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Creating Motion Graphics with After Effects: Essential and Advanced Techniques, 4th Edition
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World of Warcraft Programming: A Guide and Reference for Creating WoW Addons
Game Programming
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AI Game Programming Wisdom 3 (Game Development Series)
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Steve Rabin
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1584504579
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March 9, 2006
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Digital Geometry: Geometric Methods for Digital Image Analysis (The Morgan Kaufmann Series in Computer Graphics)
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Reinhard Klette
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Azriel Rosenfeld
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1558608613
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August 6, 2004
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Fantasy Football Handbook 2006
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Bradygames
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0744008247
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July 12, 2006
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