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enlarge | Author: Dan Birlew Publisher: BRADY GAMES Category: Book
List Price: $14.99 Buy Used: $2.36 You Save: $12.63 (84%)
New (25) Used (58) Collectible (2) from $2.36
Avg. Customer Rating: 89 reviews Sales Rank: 14580
Media: Paperback Edition: 1st Number Of Items: 1 Pages: 272 Shipping Weight (lbs): 1.5 Dimensions (in): 10.8 x 8.4 x 0.7
ISBN: 0744001404 Dewey Decimal Number: 794 UPC: 752073001407 EAN: 9780744001402 ASIN: 0744001404
Publication Date: December 17, 2001 Availability: Usually ships in 1-2 business days Condition: clear tape on spine/ severals scratches/ edges little bent up/ we ship daily
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| Customer Reviews:
Worth the money December 7, 2007 There is no getting lost in the game with this by your side. You'll always know what you need to do next.
Terrific Resource September 13, 2007 It would be impossible to accomplish all of things you can accomplish in this game without some help. There are simply too many secret places, special weapons, hidden aeons, etc. than one person could unlock on their own. The book is easy to use, easy to understand, and put together in a helpful, comprehensive manner. You will enjoy this game even more with this valuable resource.
Well organized & absolutely essential! August 13, 2007 Well organized & absolutely essential! This guide lends even more playability to an already great game!
Good for getting you through the game, not for the elite August 2, 2007 This guide book is well written at certain points, but terribly hole-filled at others. It's a great walk-through of the straight through and giving you an idea of what to do. However, if you're like me and like to completely dominate the final fantasy games, then this book won't help much more than any online walk-through guide. Now begins my rant... The original, area and species creations are merely mentioned; there is no info about the actual fiends and considering almost all of them are insanely harder than even the final boss it would have been nice to know what to expect or at least know how much hit points each one has. The guides to getting the legendary weapons are vague and not very helpful except stating where each one is on the map. There are no helpful hints on the hard events that you need to do in order to get the parts for the weapons (anyone who has done the chocobo trainer race or the lightning dodger knows what I'm talking about). In my opinion he could included tons more information and made a really good strategy guide, but it seems like he rushed the whole thing and included just what was needed to get through the game. By now there are many many guides on the internet that are as good if not better, don't bother with this when you can get the same thing for free.
Not only official, but simply the best. April 12, 2007 Normally I am not one to BUY walkthrough or strategy guides but I noticed that this particular game is VERY complex and most information I found on-line just didn't seem to cut it. I was skeptical about buying this guide, but I read the more than stellar reviews on it, and I decided to get it when it went on sale.
BOY! I sure didn't regret my purchase! This is clearly one of the best reference guides I have bought in years! Simply put, the book is beautiful. The colors chosen, the map drawings, and the amazing attention to detail cannot be understated. I would have easily paid double what I paid and still I would be satisfied with my purchase.
While I thought this book is a walkthrough and left it at that, I found out that is it's much more. First of all, the book is divided into sections. The walkthrough is actually one section of the book with all key locations are given as well as where all the secret treasures lie. There is also a section describing each of the characters in your party as well as detailed information on the summonable Aeons.
But where this book also shines is that it also gives you a wealth of information that is difficult to find.
All the beasts and foes are given their own section and their strengths and weaknesses are all given in addition to their hitpoints and other vital information.
Another thing that always bewildered me with Final Fantasy X is the whole meaning and gameplay behind Blitzball. Not only does the guide explain it very well it also gives you information (again) you just can't find elsewhere. I always wondered why my Blitzball team was always losing, but then I found out that you can HIRE Blitzball players and they can be pretty much scattered about Spira. All of the capabilities of all the hirable players are given in addition to 'regular' players.
Finally, the book gives you a fold out that illustrates the entire sphere grid. There is a whole section in the book that explains the sphere grid and then gives suggestions on paths you can take each character.
Because the book is laid out in sections, you pretty much can look information up on Blitzball players, Weapons, and Beasts without giving away anything 'secret' (there is a whole section on that topic too).
The Walkthrough section is divided into a couple sections as well. One is the main or core walkthrough, then there is the walkthrough to access sidequests and also secret items.
Given the scope of Final Fantasy X AND the detail given to the creation of this book, I feel that you cannot have one without the other. Ok, if you have LOADS of time to figure out every element of the game yourself, then perhaps you can 'wing it'. But for me, I see the Final Fantasy X Official Strategy Guide an extention of the game manual and instructions.
Simply put...it is a must get. You will not regret it.
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